Choose your adventure

Every mood has a mode.

Play a fast round by yourself, settle a friendly rivalry, or give the whole room something to shout about. Tap “How to play” for the easy version.

Me, Myself, and Trivia

Your brain. Your pace. Your bragging rights.

Dive In!

No setup, no fuss—just a quick current of questions.

How to play
  1. Tap play and dive straight into a 20-question run.
  2. Meet a lively mix drawn from the categories and difficulty available to you.
  3. Choose an answer and earn points for every correct pick.
  4. Miss one? Shake it off—the next question is already waiting.
  5. Finish to see your score, accuracy, XP, percentile, and any new badge progress.

Reef Builder

Make trivia exactly your way.

How to play
  1. Choose how many questions you want in your custom quiz.
  2. Pick one category, several favorites, or a surprise mix.
  3. Set the difficulty range and select the question styles you enjoy.
  4. Add either a whole-game clock or a timer for each question.
  5. Play immediately, save it, make it offline ready, or send it to friends as a challenge.

Open Water

Every choice steers the next stretch of your run.

How to play
  1. Choose your journey length and set out on your first three-question segment.
  2. Answer the segment to show Manta where your strengths are.
  3. Pick one of three new paths, each with its own category and challenge level.
  4. Take the bolder route for tougher questions and bigger rewards.
  5. Watch the next choices adjust as your performance rises or dips.
  6. Save and resume along the way, then celebrate the unique route you created.

Surface or Sink

Rise rung by rung toward the surface—then decide when to bank the win.

How to play
  1. Choose one category for your entire climb.
  2. Start with three lives and answer to reach the first rung.
  3. Climb into harder questions with more points waiting above.
  4. Lose a life when an answer misses, but keep climbing while lives remain.
  5. Before the next rung, bank your points safely or risk them for a bigger total.
  6. Reach the surface—or finish with your highest rung, score, and rewards.

Dead in the Water

One life. One long streak. How deep can you go?

How to play
  1. Begin with one life and a wide-open mix of trivia.
  2. Answer each question without knowing what difficulty will surface next.
  3. Build your streak one correct answer at a time—there is no speed bonus.
  4. Keep going for as long as your knowledge can carry you.
  5. One wrong answer ends the run and records your streak, score, and XP.

Risk Your Bounty

Bet on your brain and build a trivia bankroll.

How to play
  1. Start with a fresh stack of game chips—your regular Manta points stay safe.
  2. Choose a wager from 10% of your bankroll all the way to All In.
  3. Lock it in before the next question appears.
  4. Answer correctly to add the wager, or miss and watch it leave your stack.
  5. Make it through the full run with the biggest bankroll you can build.
  6. If your chips reach zero, the run ends—so know when to make a splash.

Conquer the World

Shared challenges, rankings, and rivals beyond the reef.

Daily Splash

One daily puzzle. The same challenge for everyone.

How to play
  1. Open the new ten-question edition for your local day.
  2. Take on the same categories, questions, and order as everyone else.
  3. Work from gentler questions toward a more challenging finish.
  4. Complete your one scored attempt to keep the daily streak alive.
  5. Review every answer and explanation once the edition is complete.
  6. Compare your percentile and spoiler-free results with friends who have finished.

Pirate Duel

Head to head. Best of three. Friendly glory on the line.

How to play
  1. Open a duel and send the code, or join with the code a friend read out.
  2. Face the same question at the same moment in a live head-to-head match.
  3. Answer five questions per round with 20 seconds for each one.
  4. Every answer is worth what its difficulty is worth; being quicker only breaks a tie, it never wins a question.
  5. Win the round on points; a level round is played out in sudden death.
  6. Be the first to win two rounds. Leaving mid-match hands it to your opponent.

League of the Deep

Ranked rooms from Reef to Master.

How to play
  1. Tap find a match; Manta pairs you with the waiting player in your room closest to your rating.
  2. Play a standard Pirate Duel — same questions, same clock, same rules.
  3. Beating a stronger player is worth more rating than beating a weaker one.
  4. Build both rating and wins: each room asks for some of each.
  5. Unlock Reef, Current, Open Water, Deep Sea, Abyss, and finally Master.
  6. Every promotion is permanent — a bad run costs rating, never your room.

Beat My Friends

Equal parts knowing, guessing, and loving the reveal.

Who’s Most Likely…?

Vote anonymously. Reveal dramatically. Laugh together.

How to play
  1. Gather at least three players on separate devices or around one shared phone.
  2. Choose a Family, Friends, Spicy, or Adults Only prompt pack.
  3. Read each playful prompt and vote privately—even voting for yourself is fair game.
  4. Lock the anonymous votes, then reveal who the room picked.
  5. Break any tie with a quick runoff between the tied players.
  6. Finish with hilarious group stats, custom superlatives, and shareable awards.

Who Knows Me?

Answer about yourself, then test your inner circle.

How to play
  1. Pick how many questions you want to answer.
  2. Answer each one about yourself, and skip anything that does not fit.
  3. Share your code with the friends you want to test.
  4. Each friend sees four options per question: your answer and three plausible decoys.
  5. Everyone gets the same four options and one attempt at each.
  6. Open your challenge again whenever you like to see who knows you best.

Know Your Angelfish

How perfectly do your answers match?

How to play
  1. Pick how many questions you want to answer.
  2. Answer each one about yourself, and skip anything that does not fit.
  3. Share your code with your partner.
  4. They see four options per question and pick the one they think you chose.
  5. Each guess is scored as they go, with no second attempt.
  6. Open the challenge again later to see how well they really know you.
  7. The second half is Who Is More Likely: you both answer the same prompts about the two of you, and no answer is wrong.
  8. Hand the phone over between turns, behind a full-screen guard so the next person sees nothing of the previous turn.
  9. Your result is two figures: how well you know each other, and how often you agree.
  10. Trade a match code with another couple to put both sets of figures side by side.

Who’s That Fish?

Everyone answers. Nobody signs it. Good luck.

How to play
  1. Three to twelve players. Everyone answers the same question about themselves.
  2. Answers are shown together, shuffled, without names — identical answers merge into one card.
  3. Match each answer to who you think wrote it. A name can only be used once per question.
  4. Score for every person you identify, and for every person your own answer fooled.
  5. Bonuses for a perfect round of matches, and for fooling absolutely everybody.
  6. Play it live in one room, or over days: answer when you can, and Manta nudges you when it is your turn and again before the deadline.
  7. The game ends with the scores and three silly awards nobody asked for.

Make Some Waves

Private rooms, mixed rounds, and live scoring.

How to play
  1. Create a private room and invite up to 16 players with a code or link.
  2. Play as individuals or choose your own teams in the waiting room.
  3. Pick categories, question styles, timers, and the difficulty range.
  4. Build a match from Surface or Sink, Dead in the Water, Risk Your Bounty, or Elimination rounds—or a lively mix.
  5. Play live as the leaderboard shifts after every round.
  6. Finish with the winner, XP, badges, accuracy, rivalry stats, and a full round-by-round recap.

Delay Play

Play together—even when “together” is Tuesday or Thursday.

How to play
  1. Create a challenge for your crew: Classic, Surface or Sink, or Dead in the Water.
  2. Send it through a friend invite, shareable link, or game code.
  3. Everyone receives the same challenge and plays one scored attempt on their own time.
  4. Competitive results stay hidden until each player finishes—no accidental spoilers.
  5. Watch the standings update as friends complete their runs and late players join.
  6. Close the challenge for the final placement, accuracy, XP, badges, and rivalry recap.

Hook, Line & Sinker

Set a question for a rival — and answer the one they set for you.

How to play
  1. Three to eight players. Host a room, share the code, and everyone joins from their own phone.
  2. Pick your categories, how many rounds, and how long each choice and each answer gets.
  3. Every round you are dealt a hand of real trivia questions and given one or more rivals.
  4. Choose which of your questions to set each rival. Your hand is one bigger than the number of rivals, so one question is always thrown away — choosing which is the whole game.
  5. Harder questions are worth more, but an easy one is unlikely to catch anybody.
  6. If a rival answers correctly they take the points. If they miss, you take them.
  7. Everyone plays at once. Each answer scores the moment it lands, and the difficulty and who set it are revealed only then.
  8. Play live with a timer on each choice, or as Delay Play over a few days — Manta nudges you when it is your turn and again before the deadline.
  9. Finish with the scores, awards, and a rematch with the same crew.

Party Games

For couches, bar booths, family nights, and delightfully noisy rooms.

Feeding Frenzy

Big groups, changing rules, steals, bonuses, and beautiful mayhem.

How to play
  1. Host a room and share the code; everyone joins from their own phone.
  2. Play five-question rounds — and Manta changes the rules between them.
  3. Round one is straight scoring. After that, expect double points, steals, or double-or-nothing.
  4. A steal takes points off the slowest wrong answer and hands them to the fastest right one.
  5. Get one wrong in an elimination round and you sit out the rest of it — everyone returns for the next.
  6. Scores carry across every round, and never fall below zero. Biggest total wins.

Reef Bingo

Every answer is a chance to complete the line.

How to play
  1. Join as a player or team and receive your own randomized category board.
  2. Face the same question as everyone else for one category and row.
  3. Answer correctly and Manta marks the matching square automatically.
  4. Watch identical questions land in different physical spots on different boards.
  5. Complete the current pattern—one line, multiple lines, or a full blackout.
  6. If boards finish together, settle the win with sudden-death trivia.

Bounty or Bust

Everyone bets. Everyone sees the bankrolls.

How to play
  1. Every player starts with the same stack of 1,000 chips.
  2. Bet privately, from a tenth of your stack up to all of it — before anyone sees the question.
  3. The table sees who has bet, never how much, until the question arrives.
  4. A right answer pays your bet; a wrong one takes it.
  5. Every bankroll stays on screen, so you always know who you are chasing.
  6. Run out of chips and you are done — the game ends when only one player still holds any, or when the questions run out. Biggest stack wins.

Pass & Play

One phone. Everybody in.

How to play
  1. Add everyone’s names and choose fresh online trivia or a saved offline game.
  2. Hand the phone to the first player behind a private pass screen.
  3. Answer a short block of questions, then pass the phone to the next player.
  4. Keep everyone’s choices hidden until the entire room completes the block.
  5. Reveal the answers and round scores together, then rotate who goes first.
  6. Repeat the handoffs until the final scoreboard crowns the winner.

Captain’s Choice

Pick a category, choose a value, and hold control.

How to play
  1. Create a multiplayer room, form teams if you like, and fill the six-category board.
  2. The player or team in control chooses a category and clue value.
  3. Answer correctly to earn the value and keep control; a miss subtracts it without going below zero.
  4. After a miss, everyone else answers privately for a chance to steal the clue and the board.
  5. Clear the board as the values—and the question difficulty—rise.
  6. Privately wager on the Final category, answer one last question, and reveal the champion.

Coming soon

On the way, and not playable yet. Here is what they will be.

X Marks My Secret

Anonymous truths about your friends — and nobody ever learns who wrote what.

How it will play
  1. Four to eight players. Everyone is given a few friends to write about, with a prompt for each.
  2. Write something you believe is genuinely true about them. Hints are the game; naming someone is not.
  3. Would rather not answer one? Skip it privately. Nobody is told who skipped.
  4. Then read the secrets written about you, shuffled, and guess who wrote each one.
  5. Authorship is never revealed — not after the guess, not after the game, not even to the host.
  6. You are never told which guesses were right, either. Your card shows only how many you got and how many you missed.

Roast Me!

Roast each other anonymously, then work out who wrote it.

How it will play
  1. Four to eight players over three or four rounds. The host sets how sharp the room gets, from Friendly to Savage.
  2. Each round you are given one friend and one prompt, and you write a roast about them.
  3. Then everyone takes the hot seat in turn, and their roasts are read out one at a time.
  4. Everybody except the author votes on who wrote it — including the person being roasted.
  5. Guess right and you score. Write one that fools the room and you score for every person you fooled.
  6. Whoever is in the hot seat can skip any roast, and the host can pull one entirely. Nobody is unmasked when that happens.

Mutiny!

Crew up, answer together, and vote each other overboard.

How it will play
  1. A big group splits into Ships. Your Crew answers trivia together, and only one answer counts.
  2. Answer privately first, and say how confident you are — that private answer is what earns immunity.
  3. Then argue it out. Your Crew votes live on what the Ship should say.
  4. A rotating Captain has the final word, and may follow the Crew or overrule it.
  5. Ships that score badly fall into the danger zone and must vote somebody overboard.
  6. As Ships shrink they merge, old alliances collide, and eventually one Ship is left standing.
  7. Team play ends there, and it becomes every player for themselves down to a final two.
  8. Going overboard is not the end: eliminated players keep playing, and keep influencing the game that threw them out.

Take trivia anywhere

Create an offline game and keep the fun going.

Build a favorite game while you’re online, save it to your device, and bring it to the cabin, the road trip, or any place the signal refuses to follow.

See saved-game limits